fangorn/sunshine-qemu
public
ref:main
/**
* @file globals.h
* @brief Declarations for globally accessible variables and functions.
*/
#pragma once
// local includes
#include "entry_handler.h"
#include "thread_pool.h"
/**
* @brief A thread pool for processing tasks.
*/
extern thread_pool_util::ThreadPool task_pool;
/**
* @brief A boolean flag to indicate whether the cursor should be displayed.
*/
extern bool display_cursor;
#ifdef _WIN32
// Declare global singleton used for NVIDIA control panel modifications
#include "platform/windows/nvprefs/nvprefs_interface.h"
/**
* @brief A global singleton used for NVIDIA control panel modifications.
*/
extern nvprefs::nvprefs_interface nvprefs_instance;
#endif
/**
* @brief Handles process-wide communication.
*/
namespace mail {
/**
* @def MAIL(x)
* @brief Macro for MAIL.
*/
#define MAIL(x) \
constexpr auto x = std::string_view { \
#x \
}
/**
* @brief A process-wide communication mechanism.
*/
extern safe::mail_t man;
// Global mail
MAIL(shutdown); ///< Shutdown.
MAIL(broadcast_shutdown); ///< Broadcast shutdown.
MAIL(video_packets); ///< Video packets.
MAIL(audio_packets); ///< Audio packets.
MAIL(switch_display); ///< Switch display.
// Local mail
MAIL(touch_port); ///< Touch port.
MAIL(idr); ///< IDR.
MAIL(invalidate_ref_frames); ///< Invalidate ref frames.
MAIL(gamepad_feedback); ///< Gamepad feedback.
MAIL(hdr); ///< HDR.
#undef MAIL
} // namespace mail